![]() ![]() You do get continues, but not until late in the game. In Amagon, Amagon's basic form has only a limited supply of bullets to try to hit the fast-moving enemies before they kill him in one hit.The game only has 2 difficulties, Superhard and Supereasy, which basically translates to "Give up while you can" and "At least you have unlimited continues". Ironically the swarms of enemies are welcome since you can kill them for health, near the ending the mooks stop appearing so you have no way to heal yourself unless you use counter force (press B twice fast) to convert close enemies bullets into life ups (and that's is so risky you'll probably lose more health than heal it).After a while, Contra starts to look easy by comparison. Alien Soldier requires the player to juggle swarms of enemies, traps, fiendishly hard bosses, a timer that always seems too short, greatly limited ammunition, and the fact that you are vulnerable when switching between weapons.Not only there are no passwords or backup, but the continues are limited and if you lose all of your lives and continue, you start at the beginning of the world you are on, which is tedious considering how large the levels are. This game doesn't forgive mistakes, either.The controls are problematic, and the levels are packed full of well placed instantly lethal spikes and Mine Cart Hell (or, in this case, Roller Coaster Hell) where one false move and you're dead. Aero the Acro-Bat, a mediocre platform game for the Genesis and Super Nintendo, deserves a mention here.Many of the later games are a bit less difficult, but that isn't to say that even they aren't still very tough at times. Fortunately, the levels have plenty of checkpoints, but there's no guarantee that a weapon will be immediately available when you restart which can sometimes wind up with you unable to finish unless you're really good at avoiding constant streams of rolling boulders, fires, bats, frogs, etc. ![]() The last several levels are borderline Platform Hell at times. Many of the later levels require precise jumping/platforming or else you fall, swarms of enemies coming at you, and your character, Master Higgins, will pass out if he doesn't eat food scattered around, and there are a few levels where food doesn't appear that often. Even the first world can be pretty hard if you don't know what you're doing. Oh boy howdy, is the first Adventure Island game ever this. ![]()
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